local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40047
L0_1.ActorAlias = "40047"
L1_1 = {}
L1_1.q4004701 = 4004701
L1_1.q4004702 = 4004702
L1_1.q4004703 = 4004703
L1_1.q4004704 = 4004704
L1_1.q4004718 = 4004718
L1_1.q4004719 = 4004719
L1_1.q4004705 = 4004705
L1_1.q4004706 = 4004706
L1_1.q4004707 = 4004707
L1_1.q4004708 = 4004708
L1_1.q4004709 = 4004709
L1_1.q4004710 = 4004710
L1_1.q4004711 = 4004711
L1_1.q4004712 = 4004712
L1_1.q4004713 = 4004713
L1_1.q4004714 = 4004714
L1_1.q4004715 = 4004715
L1_1.q4004716 = 4004716
L1_1.q4004717 = 4004717
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1037
L2_1.alias = "Npc1037"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1037Data = L2_1
L2_1 = {}
L2_1.id = 3193
L2_1.alias = "Npc3193"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3193Data = L2_1
L2_1 = {}
L2_1.id = 30104
L2_1.alias = "Npc30104"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30104Data = L2_1
L2_1 = {}
L2_1.id = 30000
L2_1.alias = "Npc30000"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30000Data = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Npc1005"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1005Data = L2_1
L2_1 = {}
L2_1.id = 30105
L2_1.alias = "Npc30105"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30105Data = L2_1
L2_1 = {}
L2_1.id = 30106
L2_1.alias = "Npc30106"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30106Data = L2_1
L2_1 = {}
L2_1.id = 30107
L2_1.alias = "Npc30107"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30107Data = L2_1
L2_1 = {}
L2_1.id = 30108
L2_1.alias = "Npc30108"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30108Data = L2_1
L2_1 = {}
L2_1.id = 30175
L2_1.alias = "Npc30175"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30175Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 4004701
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4004701 = L2_1
L2_1 = {}
L2_1.narratorId = 4004702
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4004702 = L2_1
L2_1 = {}
L2_1.narratorId = 4004703
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4004703 = L2_1
L2_1 = {}
L2_1.narratorId = 4004704
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4004704 = L2_1
L2_1 = {}
L3_1 = "QUEST_Black_Q4004704"
L2_1[1] = L3_1
L1_1.TextmapId = L2_1
L0_1.Datas = L1_1
return L0_1
